The Tyler Herro Counters Coming Against Philly

Physicality, blitzing, elimination. Those have been the primary keys from the 76ers in terms of stopping Tyler Herro after he dominated in games 1 and 2.

It has now turned into a best of 3 series, since it’s the first team to grab two wins. The formula appears to be rather simple: don’t shoot 17% from three over 3 quarters and a half. Plus limiting a 49% 3-ball on the other side will be a good start.

But as much as the two games in Philly have been about hitting open shots, it’s clear that an adjustment is trending for the 6th man of the year winner, Tyler Herro.

Looking through the film of the Heat’s game 4 loss, some things really jumped off the screen when he was leading an action. The 76ers have thrown their punch at him, so what is his counter punch heading back down to Miami?

Well, let’s take a look at just that…

For starters, I must begin with the soft spots of Philly’s defense since Joel Embiid returned. The main one has been that the 2-3 zone has to be an indication to feed Herro the ball.

I will get into the blitzing of the PnR coverages, but the zone provides the most simplicity when Herro has the ball in his hands. Wait for the screen, get to the middle of the floor, and make a play with either your jumper or your gravity.

Embiid isn’t playing too high in the zone, yet Herro reacts anyway by pulling right after Matisse Thybulle is eliminated by the screen. Quick pull, quick bucket.

He had some opportunities in this game just like this that he didn’t capitalize on, but you’ll take these shots over and over make or miss. As Jimmy Butler said after the game, “We’re gonna take the same shots next game, and they’re gonna fall.”

That may be a positive outlook on the situation, but for Herro specifically, that must be the mindset.

The other release valve since Embiid returned has been to play like you did in games 1 and 2, when the opposing lineup looks like it did in games 1 and 2.

By that I mean Herro and Adebayo have proven to elevate their games when Embiid is off the floor. Adebayo begins to attack a bit more, and Herro doesn’t see the same on-ball pressure that Embiid provides.

Looking at this play in particular, some scramble switches allow Herro to flow into a hand-off with a double screen, getting probably his best look of the night. There are openings within both the zone and Paul Reed minutes, and he must take advantage.

But it isn’t about seizing the good times. It’s about overcoming the rough times.

A lot of this will have to be reaction based, since as much as Philly’s game-plan is to speed Herro up, the game-plan from Herro individually has to be: wait for them to make a mistake.

Looking at this play, Embiid hedges left on the screen as if Herro will refuse it, as Tyrese Maxey simultaneously goes over on the high PnR instead of under. Now Herro finally has some running room to operate in some type of an open floor.

Slight hesitation allows Herro to slip by Embiid to get to the rim, utilizing a flashy up and under on the right side while using the rim as protection. When they’re in regular drop, it’s a win for Herro and Miami. He can get to his spots, he isn’t being sped up, and they’re the ones dictating.

But the issue is that’s the Philly adjustment we’re discussing. This specific type of drop hasn’t been seen often against Herro.

Herro walks the ball up the floor and finds himself trapped right inside the half court line and the sideline. Embiid hedging the screen to eliminate a hard push right from Herro, while Maxey leads him right into it.

Bam rolls, Embiid slides back, yet the angle stays the same. They want to funnel Herro into a crowded lane.

He changes direction as he crosses left, and Embiid stays consistent with the ball again. Yes Herro’s getting to the middle of the floor, but so are 3 of the 76ers’ defenders. A kick-out is the outcome, which ends in a contested Oladipo three.

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He wasn’t getting an overwhelming amount of PnR ball-handler reps in this one, but the ones he got looked rushed. Like I said, they were speeding him up, which trends into stuff like this…

Screen. blitz, back-side tag, turnover. PJ Tucker in that corner is pretty much the open slot when this is seen, as Harden is forced to drop down on the rolling Adebayo, but Philly will live with Herro having to make that pass all night.

But what do you believe is the main issue with this play?

Butler not backing up to catch the retreat pass? Bam not finding an open gap? Herro picking up his dribble?

Wrong. It’s actually the spacing within the action for Herro, specifically in the strong-side corner. How can Miami throw the counter punch at Philly’s constant blitzing at Herro? Well, you turn that bundled up strong-side action into an empty corner.

Now things are spread, Embiid has more ground to cover, and Herro can potentially find an angle using the baseline to his strengths. The problem with the recent blitzing isn’t the two in the action itself, it’s actually the helper.

Here’s a quick example: Tucker in the weak-side dunker spot, Oladipo in the corner, Lowry on the wing. Herro makes the entry pass to Butler with Embiid defending him, then flows into the hand-off on that wing.

This isn’t much of a blitz like before, but Embiid is still forced to play higher in that drop. Now Herro has more room since there’s no help defender to hedge at him, and a baseline leaner is the product of it.

The same would go for a blitz in this situation. Then it’s just about Herro beating Embiid to the spot baseline and making a play off the attack. There are many counters to the blitzes, but it’s going to start with empty corner pick and rolls over the next few games of the series.

That’s the primary element to watch for.

Yet while that’s the focus of the side pick and rolls, there still must be a way to alter the deep blitzes at half-court when they flow into a high pick and roll.

One of the major shifts that feels kind of important: setting the screen a bit lower. Usually when we talk about Herro, you say setting the screen higher is more effective to stretch out the floor North and South, giving him more room to operate.

But right now, the higher the screen, the more they’re forcing him into East and West movements due to that blitzing we’re discussing.

So, what does setting the screen lower do when Embiid is in the action? Well, if they blitz, it gives you more room for a retreat dribble. The reason turnovers are more willing to happen is due to the passing coming in tight windows. Retreating back a step before making the pass creates chaos on that back-side once the pass is made, since the court just got a lot bigger for the 4-on-3.

In the play above, Herro just picks up his dribble. That allows Embiid to circle back and recover, yet when Herro swings, it’s basically a total reset. The dribble must be kept alive, and stop allowing the 76ers defense to get back to home-base for them.


Lastly, when a team is mixing up coverages this often on a certain player, miscommunications will occur. Right here Embiid drops back as Thybulle thinks he will stay high. Herro finds himself much more open than he could’ve imagined, yet couldn’t capitalize.

Those are the shots that will begin to fall, especially at home.

But if I can just punch this point home one last time, the clear-out by Oladipo to the strong-side corner in the play above is the reason I talk about the empty corner stuff.

Once he plants in that corner, Herro is forced to pick up his dribble since there’s no room to operate off an attack. There are plenty of actions that’ll be run, and I’m just looking under a microscope of one player at the moment, but this will be the key.

Guys will begin hitting shots from deep, and 7 of 35 from deep will most likely be an outlier, but this team is going to need a high level Tyler Herro to win the next 2 of 3 games.

They’ve gotten elite level Jimmy Butler. But it appears that he needs that second scoring punch to overcome the rough shooting from the supporting cast. Herro can be the one to get that done, and frankly, he may need to in order to comfortably close this thing out.

 

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